Dark Bribe
Trap Counter

Dark Bribe

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When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 8, 2026
61± 6/ 100
Power Score
Intrinsic 59
Deck 62

Dark Bribe — Power Evaluation

Final Score: 61 ± 6 · Confidence: Medium

  • Intrinsic: 59 · Deck: 62 · Meta: provisional
  • Primary role: Removal / Negation

Why it scores here

Dark Bribe converts a set Trap into a reliable answer to any Spell/Trap activation: it negates the activation and destroys the card, and it costs only one backrow slot with no garnet or lock. Its main drag is the draw clause, since the opponent draws 1 card, which leaves the exchange net -1 for you; it also has no monster, board, or combo reach. Its 113-archetype spread and the Solemn and Ash partner stats confirm it is a live, accessible staple, but that frequency is not counted as strength beyond what the text and interaction axes support.

Axis scores

Axis Score Evidence
Accessibility 55 A set trap that needs to be in the backrow before it can be used; no searcher or combo-start evidence supplied, so reach rests on text and the deck sample (400 decks, 2.08 average copies) (observed, inferred).
Combo & Conversion 15 No combo boards are supplied, so it builds nothing on its own and the score relies on card text only (inferred).
Resource Economy 35 One-for-one negation and destruction, but the opponent draws 1 card, so the card is net -1 for the user in card advantage (verified from text).
Effect & Interaction 72 Negates and destroys any Spell/Trap activation with no further cost, which is strong and flexible within its trigger, but it cannot touch monster effects or non-Spell/Trap plays (verified from text, inferred for the limit).
Material Utility 0 A Trap Card, so it cannot be used as material and has no body value (verified from card type).
Resilience & Flexibility 45 Stays set in the backrow until triggered, so it can be removed or baited by backrow interaction and has no redundant zone or turn-spanning value (inferred).
Deck-Building Efficiency 75 Single slot with no garnet or lock, and 2 to 3 copies are commonly run (observed: 161 decks run 3 copies, 111 run 2) (observed).

Calculation

Weight profile: Primary role Removal / Negation only; no secondary role, so no 0.7/0.3 blend. Intrinsic ≈ 59, Deck ≈ 62, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Strong, flexible negate-plus-destroy against any Spell/Trap activation
  • Generic across 113 archetypes, so it fits many homes
  • Single slot with no garnet or lock; multiple copies are easy to run

Weaknesses

  • Opponent draws 1 card, so the exchange is net -1 in card advantage for the user
  • Only answers Spell/Trap activations; monster effects and board plays are outside its trigger
  • A set trap that is exposed to backrow interaction while waiting

Counters / choke points

  • Opponent plays monster-only lines or monster effects, which are outside its trigger
  • Opponent baits with a low-value Spell/Trap activation before the key one
  • Backrow removal or setting interference while the card is still set

Best use

Spell/Trap counter in a generic backrow answer slot. Decks: Solemn, Runick (Mysterune), Mimighoul, Kashtira.

Evidence & gaps

  • Verified: Card text: negates a Spell/Trap activation, destroys it, and the opponent draws 1 card; Card type is Trap Card, legal in TCG, OCG, MasterDuel and DuelLinks; Present in 400 of 400 sampled decks across 113 archetypes; Top partners: Solemn Judgment 52%, Ash Blossom & Joyous Spring 38.5%
  • Observed: Average 2.08 copies per deck; 161 decks run 3 copies, 111 run 2, 128 run 1; Solemn archetype usage: 66.7% inclusion at 3 copies (StatisticsCard, one archetype); Co-occurs with Solemn Judgment, Terraforming and Called by the Grave in many decks
  • Inferred: Trigger is limited to Spell/Trap activations, so it cannot answer monster effects; The draw clause makes the exchange net -1 in card advantage for the user; Set-trap vulnerability to backrow interaction while waiting
  • Data gaps: No combos supplied: combo conversion is text-only inference No guides supplied No banlist token: assumed 3 copies (unlimited) The 400-deck sample reports 400 of 400 running the card, so it may be selected by this card; inclusion ratios are likely sample-biased Usage statistics cover one archetype (Solemn) only top-card data has no rankings No rulings supplied for interactions with copy-based or chained responses











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